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AI Insights · Timothy · October 2021

Top 5 Roguelike Games on Android in Israel, Q3 2021

A detailed look at the performance of the top 5 Roguelike games on Android in Israel during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Israel, Q3 2021

The third quarter of 2021 saw notable trends in the performance of the top 5 Roguelike games on the Android platform in Israel. Here’s a summary of how each game fared in terms of weekly downloads, revenue, and active users.

Looney Tunes™ World of Mayhem from Scopely experienced significant growth in weekly downloads, peaking at 7.5K in the week of August 23. Weekly revenue also showed an upward trend, reaching approximately $832 in the same week. The game’s weekly active users increased steadily, peaking at 7.4K in late August before slightly declining to around 3K by the end of September.

Hero Wars: Alliance from NEXTERS GLOBAL LTD showed a significant spike in weekly revenue, peaking at $17.2K in mid-July. Weekly downloads remained relatively stable, with a slight dip in late August, reaching a low of 739. The game maintained a consistent level of weekly active users, ranging between 4.6K and 5.9K throughout the quarter.

Heroes Charge by uCool saw a consistent decline in weekly downloads, dropping from 1.9K at the end of June to 300 by the end of September. Weekly revenue remained relatively stable, fluctuating between $170 and $529. The game’s weekly active users also saw a gradual decline, with a peak of 10.3K at the end of June, dropping to around 4.9K by the end of September.

RAID: Shadow Legends from Plarium Global Ltd had a strong performance in terms of weekly revenue, peaking at $20.2K in early August. Weekly downloads were stable, with a slight peak of 917 in mid-July. The game’s weekly active users saw a gradual decline, starting at 3.8K at the end of June and falling to around 2.4K by the end of September.

Hero Squad! from Kwalee Ltd had a notable increase in weekly downloads, reaching a peak of 1.8K in early September. Weekly revenue showed a significant increase towards the end of the quarter, peaking at $112 in late September. The game’s weekly active users also saw an upward trend, reaching a high of 3.7K in mid-September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021